Augment reality, perhaps, but do not cover it!

This is about things that reward but do not demand attention. Good interaction design reduces the “cognitive load” of artifacts. It also recognizes how activities make use of context, periphery, and background. But now as ever more of the human perceptual field has been engineered for cognition, is there a danger of losing awareness of how environment also informs?

middleGroundCognitiveMedia